Above is the Mac and Windows VST with no iPhone or Midi support yet. This version is still very early so expect plenty of fun bugs! Also I’ve only tested this with Ableton Live so I have no idea how well it works in other hosts for now…
If you are using the Win32 plugin make sure that you drag the entire JasutoVST folder (not just the Jasuto.dll) to your VST folder. Otherwise it will crash when loading because it won’t have access to its textures, fonts, etc.
To get input coming into the plugin just create a “Mic” node and a “Speaker” node and hook them together.
Don’t create more than one instance of the plugin at a time, there’s still some dirt in there from the iPhone build preventing this but I’ve just about got it fully sorted.
For now you will get the best framerate/performance when the host’s sample buffer size is less than or equal to 512 @ 44khz.
So have at it, let me know what you think and please report any issues that you run into.
Before you start you should really read through the basics section on the website to get familiar with the way things work and the overall design ethos.
To zoom in use the mouse wheel also double-clicking has several different modes, you can find more detail about this in the basics section. If you can’t zoom in with the mouse wheel let me know, I’ve seen this problem popup in the Windows version.
You can also check out the example patches by clicking the ‘File’ menu, choosing ‘Open’ then selecting a letter A-H. You can save over the examples any time you’d like.
- Patch (A) is a simple analog-ish bassline. Double click the ‘Keys’ node to open the MIDI keyboard to start playing. You can slide your finger while holding a key left/right for pitch bending and up/down for modulation.
- Patch (B) is an example of how to use the step sequencer. Double click the ‘Seq’ node to edit the notes.
- Patch (C) is an example of recording motion or automation, you can play with the tempo by expanding the ‘XPort’ menu.
- Patch (D) is a classic sound check, use can restart it by using the ‘Xport’ and clicking ‘Stop’ twice’.
- Patch (E) is a quick example of how to use phase resets to get that sync sound.
- Patch (F) shows how to use microphone input to make a simple Ocarina. Double click the ‘Keys’ node to open the MIDI keyboard, press a note and blow into the mic to start the sound. The multi-touch can take a lot of processing so this patch also shows you how to force the overlay to be opaque, this will stop the background from rendering. The VST version of this patch just takes the input from the host and kind of uses it to reset the phase of the oscillator.
- Patch (G) is another example of using envelopes and the sequencer.
- Patch (H) shows how to create feedback loops using the ‘Link’ node.
Again these patches are pretty simplistic but they should give you an idea of how things work. Eventually you will be able to share your patches online through the GUI, but for now you can only save them…